class UnHolyHandGrenadeBPickup extends HolyHandGrenadeBPickup;

defaultproperties
{
     cost=6000
     AmmoCost=3000
     Description="UnHoly Hand Grenade"
     ItemName="UnHoly Grenade [Ultra]"
     ItemShortName="UnHoly Hand Grenade"
     CorrespondingPerkIndex=13
     InventoryType=Class'PerksSimHostOrg.UnHolyHandGrenadeB'
     PickupMessage="You got the UnHolyHandGrenade"
}
